Projection Design of R.U.N

A judging panel of entertainment professionals shortlisted Olivier Goulet and Johnny Ranger's design for R.U.N for the Video & Projection Design Award in the Theatre category in Live Design's 2020 Design Achievement Awards. Vote for the most outstanding projects now!

 
R.U.N's entire stage and set extended 180 degrees around the audience and was a massive panoramic projection surface. Olivier Goulet, Johnny Ranger, and the 4U2C team created wholly unique worlds for the 10 chapters of the show, ranging from a short film shot in the Nevada desert and Downtown Vegas, a torture chamber deep underground in the desert, a high-speed highway car chase (done with a live gaming engine), an underwater car crash and subsequent drowning scene, a Tron-like alternate reality world for the final confrontation. All of this was also done with the integration of a live camera woman who was in fact a character in the show, who's live feed was integrated into the scenographic video content.

“Although this show was in some ways a failure, these were the most complex and technologically remarkable projections I ever have seen. Sitting in my seat, I found the way Goulet played with the intersection of film and performance to be like something I never had seen. These projections were kinetic in every way, thrusting the audience (which was shocked into a kind of sensual submission) from one dimension to another. If only the storytelling had matched Goulet and Ranger's brilliant, brilliant work.” Chris Jones, Theatre Critic, Chicago Tribune and a Design Achievement Awards judge

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