Notch releases real-time chroma keyer and new streaming capabilities

This week, Notch released a software update of Notch Builder to support the needs of their broad user base of live show designers and motion graphics artists increasingly delivering virtual and remote projects. 

The features added to the 0.9.23 release include a state of the art real-time chroma keyer, direct live-streaming capabilities and support for multiple camera sources within Notch Builder directly.

"We have seen our community take on a bit of a pivot so they can continue to create visual art that connects with at-home audiences. We knew we had to augment our planned development work and join them in creating practical solutions to meet the new creative challenges."

— Matt Swoboda, founder and lead developer, Notch

Chroma keyer

The new Notch Chroma Keyer is GPU powered and rivals the speed and functionality of dedicated hardware keyers, including an automatic clean plate generation process that produces fantastic results with almost no setup or calibration required.

The new Chroma Keyer provides all the features you would expect, but it also astutely handles transparency, high detail/thin objects, liquids, global and reflection spill suppression, garbage and hold-up mattes -  all of it running in real-time. Discover how the team created the feature and how it works on their blog

“I was incredibly impressed with how clean the key was that we achieved with Notch’s new chroma key node. Real-time keying like this has made green screen virtual production a really attractive workflow.”

 — Rich Porter, The Hive


Direct live-streaming


These new features enable users to stream directly to online conference services like Zoom, Google Hangouts, as well as professional streaming platforms such as Twitch and YouTube via RTMP. There’s also added support for up to four video-in sources which enables artists to set up dynamic live multi-cam scenes.

Additional new features and updates

0.9.23.121 includes over 200 fixes, features and changes. Highlights include a new Image Tile File Loader, a large amount of Text Strings nodes, updates to new versions of 3rd party SDKs (including NDI, Kinect Azure, Real Sense 2 and Intel OIDN), improved Depth of Field with use with alpha material, improvements to the real-time ray tracing Mirror Reflection node and much more.

The release also includes a number of interactive samples to support their growing community of interactive designers and technologists, the full changelog and update can be accessed here.