My interest in Grand-Master Flash! started some years ago. Simply bored with learning a new console almost every month, I started to look for one that I could purchase for less than the price of a large car. I received suggestions from a number of colleagues, but it was a sound engineer who showed me the way forward. He regularly used a fascinating piece of software designed to configure and control sound hardware using MIDI.
I hadn't considered it before, but why not use a PC for lig